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Pressure test of 3D MMORPG prototype completed with service to 12,000 users stably

posted Apr 12, 2010, 2:35 AM by 钱晓锋
The demo of our first developing production — 3D online game, just finished its pressure test successfully in March, 2010.  There's no fault during the test result in unavailable of the whole service.   The first step test shows the infrastructure can support single 3D space within 12,000 real users, 6,000 users per server in average.  The latency on server side is less than 2 milliseconds.
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